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<a href="#nested-classes">Data Structures</a> &#124;
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<div class="textblock"><code>#include &quot;<a class="el" href="arm__compute_2core_2_helpers_8h_source.xhtml">arm_compute/core/Helpers.h</a>&quot;</code><br />
<code>#include &lt;string&gt;</code><br />
</div>
<p><a href="_g_p_u_target_8h_source.xhtml">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
Data Structures</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structarm__compute_1_1enable__bitwise__ops_3_01arm__compute_1_1_g_p_u_target_01_4.xhtml">enable_bitwise_ops&lt; arm_compute::GPUTarget &gt;</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Enable bitwise operations on GPUTarget enumerations.  <a href="structarm__compute_1_1enable__bitwise__ops_3_01arm__compute_1_1_g_p_u_target_01_4.xhtml#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
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Namespaces</h2></td></tr>
<tr class="memitem:namespacearm__compute"><td class="memItemLeft" align="right" valign="top"> &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml">arm_compute</a></td></tr>
<tr class="memdesc:namespacearm__compute"><td class="mdescLeft">&#160;</td><td class="mdescRight">This file contains all available output stages for GEMMLowp on OpenCL. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
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Enumerations</h2></td></tr>
<tr class="memitem:a735ac6c2a02e320969625308810444f3"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3">GPUTarget</a> { <br />
&#160;&#160;<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a696b031073e74bf2cb98e5ef201d4aa3">UNKNOWN</a> = 0x101, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a57a3b40730a5af7ea3e13eb4bba56d82">GPU_ARCH_MASK</a> = 0xF00, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3afa362f4daec88442a387ff7cda411a38">MIDGARD</a> = 0x100, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3aa78cc0fd1cab24af0fad71dc4c256f8e">BIFROST</a> = 0x200, 
<br />
&#160;&#160;<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a6855a4342969d2b58c96d95385d6e673">T600</a> = 0x110, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a664a94fa85b127eabc7bed25091843fd">T700</a> = 0x120, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3aae926a8537ded0221329aa9a89b84048">T800</a> = 0x130, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a79515d904f73cf1711207de1b2aa6ac6">G71</a> = 0x210, 
<br />
&#160;&#160;<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3ab2ac2aea42c95ccc70260ceeb02ec4fc">G72</a> = 0x220, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a0a2d4856ae75ec5a7b78851f6e5875f0">G51</a> = 0x230, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3afc99dd3bc5650c5116886eefd3d18988">G51BIG</a> = 0x231, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a9d0acedfece9dfaf5cc3e63bfbeecf2f">G51LIT</a> = 0x232, 
<br />
&#160;&#160;<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a9a42105c81f05fa4a58cb8fd532e739e">TNOX</a> = 0x240, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3ab39f7e42574174cf9ee7da726bdb13b4">TTRX</a> = 0x250, 
<a class="el" href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3a53e518b6393904e797819c7a941f9ddc">TBOX</a> = 0x260
<br />
 }<tr class="memdesc:a735ac6c2a02e320969625308810444f3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Available GPU Targets.  <a href="namespacearm__compute.xhtml#a735ac6c2a02e320969625308810444f3">More...</a><br /></td></tr>
</td></tr>
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Functions</h2></td></tr>
<tr class="memitem:afab814721e78cbfc34e7e7fe2874fa56"><td class="memItemLeft" align="right" valign="top">const std::string &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#afab814721e78cbfc34e7e7fe2874fa56">string_from_target</a> (GPUTarget target)</td></tr>
<tr class="memdesc:afab814721e78cbfc34e7e7fe2874fa56"><td class="mdescLeft">&#160;</td><td class="mdescRight">Translates a given gpu device target to string.  <a href="namespacearm__compute.xhtml#afab814721e78cbfc34e7e7fe2874fa56">More...</a><br /></td></tr>
<tr class="separator:afab814721e78cbfc34e7e7fe2874fa56"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ade888194135e9dcce690e9e71a40620a"><td class="memItemLeft" align="right" valign="top">GPUTarget&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#ade888194135e9dcce690e9e71a40620a">get_target_from_name</a> (const std::string &amp;device_name)</td></tr>
<tr class="memdesc:ade888194135e9dcce690e9e71a40620a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper function to get the GPU target from a device name.  <a href="namespacearm__compute.xhtml#ade888194135e9dcce690e9e71a40620a">More...</a><br /></td></tr>
<tr class="separator:ade888194135e9dcce690e9e71a40620a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4a351d5c39dec88af98a671da1c43fd6"><td class="memItemLeft" align="right" valign="top">GPUTarget&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a4a351d5c39dec88af98a671da1c43fd6">get_arch_from_target</a> (GPUTarget target)</td></tr>
<tr class="memdesc:a4a351d5c39dec88af98a671da1c43fd6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper function to get the GPU arch.  <a href="namespacearm__compute.xhtml#a4a351d5c39dec88af98a671da1c43fd6">More...</a><br /></td></tr>
<tr class="separator:a4a351d5c39dec88af98a671da1c43fd6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0e3b0d9b90f6c97d5fe97b7d17c7ee25"><td class="memTemplParams" colspan="2">template&lt;typename... Args&gt; </td></tr>
<tr class="memitem:a0e3b0d9b90f6c97d5fe97b7d17c7ee25"><td class="memTemplItemLeft" align="right" valign="top">bool&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a0e3b0d9b90f6c97d5fe97b7d17c7ee25">gpu_target_is_in</a> (GPUTarget target_to_check, GPUTarget target, Args...targets)</td></tr>
<tr class="memdesc:a0e3b0d9b90f6c97d5fe97b7d17c7ee25"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper function to check whether a gpu target is equal to the provided targets.  <a href="namespacearm__compute.xhtml#a0e3b0d9b90f6c97d5fe97b7d17c7ee25">More...</a><br /></td></tr>
<tr class="separator:a0e3b0d9b90f6c97d5fe97b7d17c7ee25"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aab39ce9a593f7e12a4bf4cb47272b917"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#aab39ce9a593f7e12a4bf4cb47272b917">gpu_target_is_in</a> (GPUTarget target_to_check, GPUTarget target)</td></tr>
<tr class="memdesc:aab39ce9a593f7e12a4bf4cb47272b917"><td class="mdescLeft">&#160;</td><td class="mdescRight">Variant of gpu_target_is_in for comparing two targets.  <a href="namespacearm__compute.xhtml#aab39ce9a593f7e12a4bf4cb47272b917">More...</a><br /></td></tr>
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